Attempt limit
Each tournament limits the total number of result submissions; only the best games up to the scoring-slot limit count toward the total.
Complete 100 Sudoku games.
Ends in
60/60 tournament attempts remaining for score submission.
9×9 Sudoku board. Use the arrow keys to move between cells; Home and End go to the start or end of a row; Ctrl or Command + Home/End goes to the first/last cell on the board. Keys 1–9 enter a digit in the current mode; Shift + 1–9 adds a quick Note without turning Notes on; 0, Delete, or the numpad decimal key clears a cell; N toggles Notes, A toggles Auto Candidates, and Space pauses the game.
Levels 1–2 only guide you and do not use a hint; level 3 applies the solving step and uses 1 hint.
Select an empty cell to see valid candidates.
Auto candidates and Notes mode are remembered separately for Classic and Killer. Pause state and game progress are not synced as preferences.
The leaderboard will appear as soon as the first eligible game is recorded.
Each tournament limits the total number of result submissions; only the best games up to the scoring-slot limit count toward the total.
Higher difficulty gives a larger base score; mistakes, hints, and time all affect the result.
Each attempt is verified against the player and game ID; resubmitting or clicking repeatedly cannot award points twice.